

Make the ominous axe-man, and remember our rules from before: concentrate on the shadow, not the object itself. Here's another shadow puzzle, then - this is the most complicated yet, but it still took me little over a minute. Near the shadow puzzle there's some strong chem fluid.Inside the cabinet there's a tape, HAPPY BIRTHDAY.


There's also some story detail behind here. Behind the ladder you clambered up there's a MODEL SHOTGUN and TOY AXE - both optional key items for extra puzzles.In the attic there's a few more items to grab: The answer: investigate the trophy that's been turned into a lamp. You can read the clues around the room to help you solve this simple mini-puzzle, but you're basically looking for a key to the attic. A lockpick inside a vase on a free-hanging shelf.Some shotgun shells in the dresser next to the bed.There's shotgun ammo underneath a small side table.This room is what appears to be the bedroom of Lucas as a child, and it seems he was rather talented with building things and electronics. The next snake door is near that, so make your way back through the main hall and head for that room. Remember the recreation room upstairs? This is the room where we found the Mia tape and the room you likely revisited to get the broken shotgun from. Make your way to the save room directly up the stairs to catch your breath. You can't go back upstairs the way you came, so prepare to head back through the familiar basement by exiting through the door that until now has been locked for you.Īs you might imagine. This is actually the workshop - if you've been paying attention to the map, you'll know that's the one room of the downstairs basement/processing area with the molded we've been unable to reach. On the table there's a RED KEYCARD - very Spencer Mansion. In a cabinet there's some enhanced handgun ammo. When you enter this room Ethan will exclaim in disgust. Now it's time to head a little deeper into the passageway that emerged and. Resident Evil 7 Guide: Walkthrough #11 - Getting the red & blue keycardsĪt the end of the last part we just solved a little puzzle by manually setting the time on a clock. Resident Evil 7: biohazard walkthrough & guide hub.The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. The cookie is used to store the user consent for the cookies in the category "Performance". This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other. The cookies is used to store the user consent for the cookies in the category "Necessary". The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly. There’s a bag of meat in the middle of the room. You will find a treasure photo on the shelves, a lock pick from the freezer and a green herb from the meat cage. Once in the room, you can go around looking for collectibles. Take the stairs heading down to the basement and follow the path that goes into the incinerator room.įollow the room to the right and through a hole in the wall. It is to the right of the stairs leading down from the processing area. Navigating the Basementīegin in the safe room. You will have to solve the projector puzzle using the wooden statuette before heading into the basement to search for the key. You can get the Scorpion Key very early in the game after you meet Jack in the garage. You will have to accomplish different goals before you can finally land your hands on the Resident Evil 7 shotgun. The shotgun procurement procedure is multifaceted.
